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#Isotropix clarisse water material how to#Learn how to import model and terrain data from other programs and add style and detail such as trees, water, utilities. Read more about the new features in Clarisse iFX 1. This course helps you get up to speed with all the essential features of InfraWorks as you follow along creating a full-featured residential community, complete with drainage networks, roads, bridges, and building models. Read the official Clarisse iFX 1.5 news release The free PLE edition has also been updated. Updated 9 October: Isotropix 1.5 is shipping now. #Isotropix clarisse water material full#Isotropix has also announced a time-limited special offer, cutting the price of a full licence of the software and five render nodes to $1,499, to coincide with the launch of its new online store on 22 July. #Isotropix clarisse water material mac os x#Isotropix’s official press release cites improvements in frame rates of up to twenty times when playing back large animated scenes.Ĭlarisse iFX 1.5 is due out in August later in the year for Windows, Mac OS X and Linux. Isotropix also has something of a scoop in the form of support for the Alembic 1.5 geometry interchange format: not due to be announced until Siggraph 2013 next week.Īccording to the developer, Alembic 1.5 “features very large improvements when operating on multi-core CPUs.” The reduced memory footprint, in particular, should be significant to anyone using the software on anything less than a top-of-the-range machine. Given that Clarisse iFX is a tool marketed on the basis of its real-time workflow, the figures Isotropix is quoting for performance also make for interesting reading:Īccording to Isotropix: “Loading scenes is up to 75% faster … general memory usage has been and the new evaluation engine is up to a thousand times faster.” Workflow improvements include a new system for assigning materials dynamically, with support to use wildcards in asset names – useful for working on very large scenes and improved batch file handling. The list of new render features alone includes 3D DoF and motion blur, improved SSS with backlighting, fish-eye rendering, and a completely new hair and fur engine.Įqually important from the point of view of pipeline integration are a new Python scripting engine, a command-line interactive mode for render nodes, and support for AOVs.Ĭlarisse iFX 1.5 also adds native support for Mari’s UDIM and Mudbox’s UVTile UV formats. There seems to be an awful lot in Clarisse iFX 1.5. Tools and pipeline features and workflow improvements, oh my Clarisse iFX Quickstart tutorial Part 1: Basic UI and Lay-out. Clarisse Quickstart tutorial Part 3: Layering, Renders & Final Comp. #Isotropix clarisse water material update#Isotropix has announced Clarisse iFX 1.5, a major free update to its innovative 2D/3D software for scene assembly and relighting.Ī hybrid of a 3D renderer, 2D compositor and animation package, Clarisse iFX is designed to enable artists to develop complex, detail-heavy production scenes while interacting continually with the final image. Clarisse iFX Quickstart tutorial Part 2: Materials, Lights & Cameras. New features in the forthcoming update to Isotropix’s hybrid 2D/3D tool include a new hair rendering engine, significant performance and workflow improvements, and support for Alembic 1.5. Sets the transmission color when there is no more bounce along the path.Īn additional grazing component, primarily intended for cloth.Clarisse iFX 1.5. Name of the group among which illumination propagates between SSS materials.Īmount to tint transmission towards base color. Sets the light penetration distance inside the material. Sets the reflection color when there is no more bounce along the path.Ĭontrols diffuse shape using a subsurface approximation.ĭefines the scattering color inside the material. ![]() Rotates the direction of anisotropy, with 1.0 going full circle.Ĭontrols clear coat glossiness (0 = "satin" appearance, 100 = a "gloss" appearance).Ĭolor bias as the viewing direction becomes parallel to the surface. This controls the aspect ratio of the specular highlight (0 = isotropic, 100 = max anisotropic). ![]() Grazing specular is still achromatic.ĭegree of anisotropy. Tints incident specular towards the base color. The metallic model has no diffuse component and also has a tinted incident specular, equal to the base color. ![]() This is a linear blend between two different models. The metallic-ness (0 = dielectric, 1 = metallic). Surface roughness: controls diffuse, specular and transmission response. ![]()
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